﻿using System;
using System.Runtime.InteropServices;
using System.Globalization;
using System.Collections.Generic;
using System.Net.NetworkInformation;
using UnityEngine;
using System.Diagnostics;

namespace TapSDK.Core.Standalone.Internal
{
  public class DeviceInfo
  {

#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
    [DllImport("TapDBDeviceInfo", CallingConvention = CallingConvention.Cdecl)]
    private static extern IntPtr GetDeviceLanguage();
#endif

    public static string GetLanguage()
    {
#if UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX
      return Marshal.PtrToStringAnsi(GetDeviceLanguage());
#else
            return CultureInfo.CurrentUICulture.IetfLanguageTag;
#endif
    }

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        [DllImport("kernel32.dll")]
        static extern IntPtr GetCurrentProcess();

        [DllImport("kernel32.dll")]
        static extern uint GetProcessTimes(IntPtr processHandle,
            out long creationTime,
            out long exitTime,
            out long kernelTime,
            out long userTime);

        static DateTime GetProcessStartTime()
        {
            IntPtr processHandle = GetCurrentProcess();
            long creationTime;
            GetProcessTimes(processHandle,
                out creationTime,
                out _,
                out _,
                out _);

            return DateTime.FromFileTime(creationTime);
        }
#endif

    //安全组提供的设备识别 ID 算法，用于后续数据串联
    public static string GetLaunchUniqueID()
    {
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
          // 获取当前进程对象
          Process currentProcess = Process.GetCurrentProcess();
          // 获取进程启动时间
          DateTime startTime = GetProcessStartTime();
          return toMd5(startTime.ToFileTime().ToString() + "-" + currentProcess.Id.ToString());
#else
      return "";
#endif

    }

    public static void GetMacAddress(out string macAddressList, out string firstMacAddress)
    {
      List<string> mac_addrs = new List<string>();

      try
      {
        NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
        foreach (NetworkInterface adapter in nics)
        {
          string physicalAddress = adapter.GetPhysicalAddress().ToString();
          if (string.IsNullOrEmpty(physicalAddress))
            continue;

          physicalAddress = $"\"{physicalAddress}\"";
          if (mac_addrs.IndexOf(physicalAddress) == -1)
            mac_addrs.Add(physicalAddress);
        }
        // sort
        mac_addrs.Sort();
      }
      catch (Exception e)
      {
        UnityEngine.Debug.Log("GetMacAddress Exception " + e.Message);
      }
      macAddressList = $"[{string.Join(",", mac_addrs)}]";
      firstMacAddress = mac_addrs.Count > 0 ? mac_addrs[0].Replace("\"", "") : string.Empty;
    }

    private static string toMd5(string data)
    {
      byte[] buffer = System.Text.Encoding.Default.GetBytes(data);
      try
      {
        System.Security.Cryptography.MD5CryptoServiceProvider chk = new System.Security.Cryptography.MD5CryptoServiceProvider();
        byte[] some = chk.ComputeHash(buffer);
        string ret = "";
        foreach (byte a in some)
        {
          if (a < 16)
            ret += "0" + a.ToString("X");
          else
            ret += a.ToString("X");
        }
        return ret.ToLower();
      }
      catch
      {
        throw;
      }
    }

    public static string RAM
    {
      get
      {
        return (SystemInfo.systemMemorySize * 1024L * 1024L).ToString();
      }
    }


    public static string Local
    {
      get
      {
        return CultureInfo.CurrentCulture.Name.Replace('-', '_');
      }
    }
  }
}